Squilliam said:
I don't think they used motion blur to hide Aliasing, its more a low frame rate/cinematic/realistic visual reasoning AFAIK. If you're looking for games that use scaling I think there are plenty though which might be what you're looking for.
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They made a comment about it[the devs], they try to merge two frames and add MB in order to hide the lack of AA, there is a thread about it in B3D...