Cyran said:
As someone who just ordered a VR headset with a combined 4896×2448 120hz display it make me quite happy to at least start seeing DLSS support on VR games. Hopefully any graphically demanding VR game going forward will at least consider having DLSS support because even with my 3090 am not very optimistic in maintaining that resolution and frame rate without some help from things like DLSS. Especially since I been watching a lot of youtube VR reviewers and what am seeing is that even people with a 3090 have a hard time maintaining 90hz on HP Reverb 4320 x 2160 resolution depending on the game. |
Yea if 4k is the last boss, VR is like the real last boss. You really need super beefy hardware if you don't want to turn down settings so DLSS is certainly a very good application for it.
JEMC said:
They (TFT Central) have just published their review of the LG UltraFine 32EP950 OLED Pro which it's NOT a gaming monitor (60Hz and no support for any kind of variable refresh tech), but it can give some insight into how awesome those OLED monitors could be. |
Yea pretty much. I know that LG is coming out with their 4k 42 inch OLED TVs but if we can get a 32 Inch 4k gaming TV in a reasonable enough price, I'd be 110% on board!
PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850