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Thanks.  So it does seem RE4 is indeed the outlier.  RE6 kind of cheats by having 4 different campaigns with each campaign being pretty short.

It is kind of disappointing that the new game is shorter than previous games, especially when they already had a game in this same style to work out the kinks.

RE4 really was a special game.  Its level and encounter design were top-rate throughout and its pacing was top-notch despite its length.  It's amazing how much better the first 'trapped in small village with an endless number of zombies and a miniboss' scene is in RE4 compared to the same scene in RE5.  The area in RE5 is so much smaller, has so many fewer options, and the spawn-points are blatantly obvious.  In RE4 it feels like you're scrambling through a real village.  In RE5 it's just a shooting gallery.

Last edited by h2ohno - on 13 May 2021