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Gaming - 7th gen vs 8th gen - View Post

curl-6 said:
SvennoJ said:

Also 2nd half 7th gen 360 dropped the ball, no more good exclusives and Wii motion controls showed their lack of actual use.

I'd have to strongly agree here, I thought 2nd half 360 console exclusives like Halo Reach and 4, Gears 3 and Judgement, Witcher 2, Alan Wake, and Splinter Cell Conviction were all good games.

To my mind Wii's motion controls also showed some great use in the second half, from the highly kinetic action of Red Steel 2, to pinpoint aiming in the likes of Sin & Punishment Star Successor, the 2010 Goldeneye reimagining, COD Black Ops and Modern Warfare 3, etc, to satisfying motion-powered finishers in No More Heroes 2, to Wii Wheel support in Sonic All Stars Racing, etc.

Maybe there was something wrong with my wii motes or setup, as pinpoint accuracy, I never got. The pointer was always jumping over the screen no matter how I placed the 'sensor' bar. Too much ambient light perhaps, out of my control. I got good use out of the balance board, shaun white was great, yet the wii motes never worked properly for me. I've had 4 different ones, all the same issues, never accurate, never able to reliably play skyward sword, hence worst Zelda game imo. I make one motion, the game does something else or nothing or two different things reacting to moving the wii mote back, frustrating.

Alan wake was early 2010, I guess technically second half yet I consider the Kinect period the period of decline. Witcher 2 was a PC game. Reach, Gears 3, Judgement, and Splinter Cell were all not for me. Halo 4 campaign was pretty good (didn't touch multiplayer) and Fez was great. But my 360 was pretty much idle during the Kinect years. After Alan Wake I played Forza Horizon, Halo 4, Fez and the walking dead on the 360, that's it.