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Wednesday news, part two:

QuakeCon will remain online-only this year
https://www.pcgamer.com/quakecon-will-remain-online-only-this-year/
We're over a year into the pandemic, and already seeing some events flirt with the idea of returning to in-person events. Not so with QuakeCon, it appears, as the annual Bethesda show announces plans to remain online-only for another year.

This year's EA Play event is coming in July
https://www.pcgamer.com/this-years-ea-play-event-is-coming-in-july/
EA announced on Tuesday that its usual E3-adjacent reveal event will be coming a bit later in the summer this year. While most of the E3 2021 streams will be happening from June 12-15, EA Play will take place on July 22nd.

Destiny 2: Season of the Splicer goes live with transmog, new rewards, and more
https://www.pcgamer.com/destiny-2-season-of-the-splicer-goes-live-with-transmog-new-rewards-and-more/
Destiny 2's Season of the Splicer is upon us, bringing with it a new six-player matchmade activity, rewards, and the long-awaited (and incredibly confusing) transmog system. As always, the full lowdown on everything you can expect can be had in the patch notes at bungie.net.
>> The launch, however, has come with some problems...

Destiny 2 is coming back online after Season of the Splicer goes sideways
https://www.pcgamer.com/season-of-the-splicer-launch-forces-destiny-2-offline-for-emergency-maintenance/
Today's rollout of Destiny 2: Season of the Splicer does not appear to be going well: A "Honeydew" error was keeping players from accessing the new content, and now the game has been taken offline entirely for "emergency maintenance."
Update: After doing whatever it did, Bungie is "slowly" bringing Destiny 2 back online. You may have to spend some time in a queue before getting back in, and other rough bits could crop up, but with any luck the Season of the Splicer is now, for real, underway.

Overwatch 2 PvP will be revealed next week
https://www.pcgamer.com/overwatch-2-pvp-will-be-revealed-next-week/
In his first Overwatch developer update video since taking over from Jeff Kaplan, new director Aaron Keller said that Blizzard will showcase Overwatch 2's PvP during a livestream that will take place on May 20.

Ubisoft is going to focus more on 'high-end free-to-play games' in the future
https://www.pcgamer.com/ubisoft-is-going-to-focus-more-on-high-end-free-to-play-games-in-the-future/
(...)
Ubisoft chief financial officer Frederick Duguet said during today's earnings call that the company's previous commitment to release 3-4 premium, "triple-A" games per year "is no longer a proper indication of [Ubisoft's] value creation dynamics." Instead, while it will continue to maintain "a high cadence of content delivery including powerful premium and free-to-play new releases," the goal is to grow audiences "by widening our brand at the top of the funnel"—in other words, convincing more people to try Ubisoft's games by making them free at the entry level.

Surprise! Skull and Bones is delayed again
https://www.pcgamer.com/surprise-skull-and-bones-is-delayed-again/
The open-world multiplayer pirate game Skull and Bones was announced in June 2017—nearly four solid years ago—with an expected release target of fall 2018. It made a good initial impression—we said playing it "felt like Burnout as much as Black Flag," which we were definitely on board with—but has been beset by trouble since. It's been delayed multiple times, to the point that Ubisoft felt compelled to reassure everyone that it was still happening, shortly after which the managing director of the Skull and Bones studio in Singapore was ousted following multiple accusations of bullying and sexual harassment.
In today's full year earnings report for 2020-21, Ubisoft pushed it back again: It's now set to come out in 2022-23.

Resident Evil Village PS1 demake has a scarier Lady Dimitrescu
https://www.pcgamer.com/resident-evil-village-ps1-demake-has-a-scarier-lady-dimitrescu/
Maybe I’m just old, but horror games aren’t as scary as they used to be: photorealism isn’t as discomforting as chunky polygons, eerily static facial expressions, and environments that constantly judder with their own putrid early-3D lifeblood. This Resident Evil Village PS1 demake by YouTuber Hoolopee almost looks too good for the original console, but it definitely captures the weirdness of uncanny valley, back before they’d started to fill it in.

The creators of the most popular Roblox game have formed a new studio
https://www.pcgamer.com/the-creators-of-the-most-popular-roblox-game-have-formed-a-new-studio/
Adopt Me! is by leaps and bounds the most popular Roblox game, with the kind of player engagement that would put a lot of big standalone games to shame. In February the game had amassed 20 billion visits, which is pretty damn impressive for a game within a game.
So it's no surprise that the talent behind Adopt Me! has founded its own company called Uplift Games. Previously, the game's development talent were collectively known as Team Adopt Me and Dreamcraft, but Uplift Games is a full-blown company employing 40 staff with an intent to grow.

Europa Universalis 4 game director apologises for years of 'low quality releases'
https://www.pcgamer.com/europa-universalis-4-game-director-apologises-for-years-of-low-quality-releases/
Paradox Tinto studio manager Johan Andersson has apologised for a long string of "low-quality" releases for Europa Universalis 4.
Posting on the Paradox forums, Andersson admitted that Leviathan, the game's most recent update, was "one of the worst releases we have had". But this wasn't a one-off—the EU4 game director feels Leviathan was only the cap on a "long trail of low quality releases" that, in his eyes, began with Golden Century back in 2018.

Retro shooter Zombies Ate My Neighbors is getting a PC release
https://www.pcgamer.com/retro-shooter-zombies-ate-my-neighbors-is-getting-a-pc-release/
LucasArts' 16-bit classic Zombies Ate My Neighbors and its sequel Ghoul Patrol are finally getting their moment on PC, nearly 20 years after their initial releases.
(...)
The games—which will be the SNES version specifically—remain largely unchanged bar a couple of modern tweaks. There's a quick-save system being added, along with achievements. There's also some museum goodness with behind-the-scenes looks at unseen concept art and an interview with one of the original Zombies Ate my Neighbors developers.
>> Well, better late than never, right?

Respawn has nerfed Apex Legends' pesky new bow
https://www.pcgamer.com/respawn-has-nerfed-apex-legends-pesky-new-bow/
Respawn has reined in Apex Legends' new Bocek bow, after the weapon's razor-sharp arrows dominated the first week of the game's Legacy season.
Respawn shared the changes over on Twitter yesterday, and has since added them to the full Legacy patch notes. The Bocek, along with the Spitfire LMG, were both nerfed in one of two small updates posted last night—with the rest of the hotfixes devoted to fixing small issues with Arenas, new hero Valkyrie, and removing some extremely funny LOD bugs. Goodbye, Blobalore.

'Several new' SteamWorld games are currently in development
https://www.pcgamer.com/several-new-steamworld-games-are-currently-in-development/
Image & Form has announced it's working on "several new SteamWorld games", as well as a future name change following its merge with Thunderful Development.

Save mom's video store by pulling crimes in this 90s comic caper
https://www.pcgamer.com/save-moms-video-store-by-pulling-crimes-in-this-90s-comic-caper/
Remember the '90s? Not really (I was an actual child for most of it), but Skybound is banking on you loving the saturated Saturday morning cartoon stylings of the decade for its upcoming crime caper, The Big Con.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.