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ARamdomGamer said:

The_Liquid_Laser said:

So, you agree with me then?

"It turns out that Metroid 1 was also the most successful Metroid game going by that same standard.  The real thing to ask is what was the underlying philosophy of Metroid 1?  Then apply it to a modern 3D Metroid.

3) Make the game a horror game in space - This is the most important thing to get right.  The first Metroid game was based on the first Alien movie.  A lot of elements that were put into the original game were meant to be unnerving to the player to give a kind of horror movie feeling.  Over time these elements have been diluted or lost. Here is what I'd suggest to put this back:"

No, because you are saying, the following elements have been diluted or lost over time after the first Metroid game, that those points should be in a new Metroid game and it would make it more successful because they follow the philosophy of Metroid 1.

I'm pointing out that those elements already exist in the rest of the series, it wasn't diluted. 

Your post still isn't clear.  What it seems to be saying to me is that these elements are there, but they are spread out across several different Metroid games.  That is actually what dilution is.