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Bofferbrauer2 said:

Another thing I find very interesting is this:

Looks like the Nintendo gamers also increasingly buy digital. And I strongly doubt the pandemic is the only reason for this, though it certainly supported this trend.

These numbers make it look that digital has a higher percentage of digital sales than there really are. 

  1. These digital sales don't just include digital version of games with a physical version, but also digital only games, DLC and Switch online.
  2. These are not unit sales, but revenue. This means that the 42,8% don't mean that physical games sell 42,8% via the Eshop and codes, but the total revenue of Digital Versions + Digital only games + DLC + Switch Online makes up 42,8% of the revenue of all gaming and services income.

With the help of the right table we can at least exclude Digital only game + DLC + Switch online revenue. We know that physical games made up 57,2% of revenue. Of the digital revenue (42,8%) 59,3% did come from games that are also sold physically which means 25,3% of revenue was from digital versions of physical games. The digital share for physical games therefore is 25,3% / (57,2% + 25,3%) = 30,7%.

And this is based on revenue. Nintendo likely makes significantly more revenue on a digital sale than on a physical sale. I don't know exact numbers, but I think it is reasonable to assume that in terms of unit sales digital is still under or around 25% of total sales.