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ArchangelMadzz said:
HoangNhatAnh said:

Gravity Rush, Soul Sacrifice, Uncharted, Killzone, Tearaway, Little Big Planet and other ports didn't sell much. In fact, no vita game could sell close to 2,5mil except Minecraft, so why bother?

All the games you mentioned came out in the first 2 years of it's life. How much was there after?


Also you're completely ignoring 66% of my original point.
"bad business practices and bad price"

All 3 are reasons the vita failed, and it's completely different reason for Xbox which is why this thread is comparing apples to oranges. Where the Original Xbox arguably didn't even fail. 

I just answered your question, that's all. Yes, Sony supported the vita well in the first 2 years, but all they got in the end are terrible sale numbers for both hardware and software, so they chose to stop.