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Runa216 said:

Man, I am not sure if I'm cut out for this game! I love playing it, but it took me a full hour just to get to the first boss after exploring tonnes! (only to die after like 3 hits). I do enjoy it but man I can't fathom a run wherein I go through all the biomes and die and have to start back at 1. Is there any sort of checkpoint system at all? Like, after you beat the first boss can you just skip the first world?

If not, I just don't imagine having the patience to play through the whole game. Again, not that it's not good - the gameplay loop is a tonne of fun and the story so far is compelling and the everything else is good - it's just that...I really don't think roguelikes are for me. I thought that before the game came out, then changed my mind when I saw how polished and fun it looked (And I still feel that way), but I get angry if I lose like 15-20 minutes of progress. I just lost an hour's worth of progress and just put the controller down, defeated. I'll try again tomorrow but holy hell, that's disheartening.

I'll keep playing because it is fun and I'm enjoying it but I am not sure I'll have the patience to see it through. any way to alleviate my concerns?

It's the one genre I never know how it will go for me. I couldn't get enough of Tokyo Jungle, very addictive, but game over and start from Day 1 again. (You keep unlocks though like here). Spelunky however, hate it. FTL, I cheated (easy to copy/edit save games on pc). Cavernous wastes (PSVR rogue like) loved it even though it can make it impossible to complete depending on the random upgrades/downgrades you get.

I loved Super Stardust and Nex Machina (even though I suck at it) and will go in with the same mindset. High score game, not a story to complete.