By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Angelus said:
Cerebralbore101 said:

There's a difference between having 90% of the data and only having 60% or less of the data.

Ah, and you're now the arbiter of who has exactly how much, and how relevant data are you? VGC data on gaming platforms as a whole....90%....MS data on how users behave on their own platform....60%

Excellent.

MS data on how gamers as a whole behave 60% or less. And even that's being overwhelmingly generous. People game on PS4, PS5, PC (which includes the Steam, EGS, and GoG Stores) Switch, Retro Consoles, XB1, and Series. Do you seriously think that data derived from a fraction of all that has any meaning whatsoever? Sony and Nintendo both report their numbers on a yearly basis. Vgchartz has proven to be mostly in line with those numbers.

 The point is, one can easily use a service like GamePass to play considerably more games than someone who's buying all their games outright (physical or otherwise). When you say that those people are less serious gamers than you, even though, for all you know, they may well be spending as much, if not considerably more time, playing as many or more games...well...you look like a clown.

Last time I checked, being a gamer is about...you know...playing games.

Oh no, I agree. It's completely possible for somebody with Gamepass to spend more time playing games than someone that doesn't play gamepass. And gaming is about playing games. Acting as if MS's extremely limited data set means anything is where I took issue with what you said. The rest of that conversation is fine, and I generally agree with you on it.

^My comments in bold. Thanks.