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That's Fallout, New Vegas :p I got in a fail state after following one path of decisions. And had to reload a couple days old save to go a different path!
Same in Alien Isolation, had to reload 2 chapters back and go a different route to be able to continue.
Dark Souls I restarted over 20+ hours in after the game happily let me level myself up into a useless state where I couldn't progress any further without soul crushing grinding to fix the stats I needed to use the weapons to be able to continue.
In Zack and Wiki you could make an early 'mistake' and the game would happily let you carry on breaking your head over a puzzle until you gave up, asked for a hint and got the reply, something you did in your past prevents you from going further, aka restart.

Aren't games like FTL considered RPG? Those are like a game of patience, can always fail depending on early choices and luck.

Anyway, isn't dying considered failure anymore? :)