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Not knowing the losses on other products in development in that division makes this tricky, but as for 360.

Cost to produce console should have continued to decline.
Price reduction in Europe will reduce some revenue and profit per console sale.
Increased console sales in Europe will increase software sales which will partially offset the lost revenue.
Looks like software in 4th qtr will really be a big increase signifigantly compared to 3rd quarter. Resulting in higher revenue and higher software profits. MS getting $10 per shipped copy of GTA4 is $60,000,000 right there.



Its libraries that sell systems not a single game.