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Intrinsic said:
DonFerrari said:

It is likely what the AAA games will have this gen but with a little reduced quality to meet the budget of GPU and keep consistent fps.

I honestly don't think hardware limitations are what will determine how anything looks this gen.

I mean look at those shots are they that far removed from the best eve the last-gen had to offer?

I feel that the single biggest limiting factor now is time and resources.

The better devs make anyone thing in a game look, the more overall work they've given themselves in having the rest f the game look just as good. And like a dev said about that UE5 PS5 demo "good luck making an entire game look that way"

If you look in detail for what CGI have posted yes they are head and sholders (insert Joel Santana Meme) above gen 8.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."