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Doctor_MG said:
DonFerrari said:

1 - It wouldn`t even be from the POV of customer, but of a single customer, you. Because considering the metacritic, user review, GOTY and sales they all increased a lot so for the customers that have been a very good thing considering they were hardly buying the smaller titles. Sure there will be some real customers and fans, like you and even me, that will miss on those titles, but looking at how much they sold I don`t think that is even a relevant number of people.

2 and 3 - Sure resurrecting old IPs could show good sales, but so could new IPs so that wouldn`t go one way or another. SotC is a great remake, but we have no numbers to suggest it made great success sales wise do we? From wikepedia Jak and Dexter with all entries (7) sold 15M, so about what a single entry of TLOU or UC is doing now. And yes for most of older titles from Sony I don`t think many are remembered by a lot today.

4 - Again you may be offended individually, but for the market itself gravity rush is neglible really and Astrobot is continuing is existence with Japan Studios even even renamed after it ( I guess there is no more team ICO).

And this isn`t a new, it is an opinion piece based on rumor took on a very bad twist. You had Astro`s Playroom and Sackboy Adventure on console release so if Sunset Overdrive sequel isn`t made is more likely due to the lack of success of the first entry than Sony forbidding their devs of making AA games.

Bold 1: I don't understand your distinction. I said it's my point of view as a consumer. I'm a consumer. Stating I'm just one consumer is obvious. Clearly I'm not twenty. I also said that they've been successful, so you're kind of repeating information here. 

Bold 2: Jak and Daxter sold as well as the Ratchet and Clank franchise at the time, and the latter ended up being a very successful franchise overall that is still getting new entries. 

Bold 3: This, again, is repetitive information. Of course I'm speaking from the point of view of myself. I don't see what you are looking for here. The following information is how much I love those IP's and how I am disappointed that the team behind those IP's is being reconfigured or outright disbanded. 

Overall, it seems we are arguing two separate points. You're arguing the benefits as a business, which I'm not arguing. I'm just saying that, if this news is true, I don't think the Playstation platform is going to be for me anymore. I'll stick with my PC and Switch instead.  

1 - Not saying you are twisting. Just saying that sure your opinion as customer have validity, but still in this case is a minority of customer. So when you say you are looking at the POV of customer, I wanted to highlight that.

2 - Don`t know if you know, but as far as we know and have many devs saying this they are the ones that chose what they want to develop. So Insomniac kept releasing their biggest IP (Ratchet and Clank) while ND decided to not do it (and had done before with Crash, but for other reasons as well), that is the reason why one survived and the other didn`t, but being frank neither have much lasting power outside of the fans of them (which weren`t many until the last R&C game even though I really like them and even my wife likes).

Overall, I`m not arguing the benefits as a business but also for most customers and of course you`ll never have 100% people satisfied and in this case you were left behind, that is sad and yep perhaps Playstation won`t be for you anymore.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."