HoangNhatAnh said:
It mentioned this: Why is Nintendo 3DS better than Sony PlayStation 2? 1.82x faster CPU speed: 2 x 0.268GHzvs1 x 0.295GHz 93.75MB more RAM memory: 0.13GBvs0.03125GB And here: https://en.wikipedia.org/wiki/PlayStation_2_technical_specifications https://gbatemp.net/threads/question-nintendo-3ds-cpu-flops.564659/ PS2: 6.2 GFLOPS 3ds is better than ps2 in almost everyway except resolution. And all of ps2 games for vita, they are actually ps3 ports, just like RedKingXIII said. |
The CPU comparison is a bit odd.
The 3DS has a dual-core 266Mhz ARM 11 processor... Which you have listed. However... One ENTIRE CPU core is dedicated to the OS/Background tasks so only a single 266Mhz core is used for gaming.
The Playstation 2's processor however is 295Mhz MIPS processor, but is aided by a separate Floating Point Processor and Two Vector Processors which definitely changes things up. Suddenly it's no longer comparing a dual core 266mhz CPU against a single core 295Mhz CPU.
Where things get a little muddied is the 3DS memory of the equation... 32MB vs 128MB is a no brainer, not only does the 3DS have multiples more DRAM, but it also is backed up by carts or MicroSD which can do 60-80MB/s sustained with low access times compared to the PS2's DVD drive of 5.28MB/s.
That means the 3DS has oodles more texturing capabilities thanks to Streaming. (Streaming didn't just happen because SSD's happened.)
Plus the 3DS has super shading capabilities, I mean... The Gamecube could beat the PS2 on that front thanks to TEV, the Wii is built upon that foundation and the 3DS shader capabilities are a step up over even the Wii.
As for GFLOPS, that doesn't tell us anything about performance, it's theoretical, not real world and should never be used.
But yes, the 3DS is better than the PS2... But no one has said the contrary anyway making this argument redundant.

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