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JEMC said:

SOFTWARE & DRIVERS

Unity Engine will add native support for NVIDIA’s DLSS tech in 2021
https://www.dsogaming.com/news/unity-engine-adds-native-support-for-nvidia-dlss-tech/
Unity Technologies and NVIDIA announced that Unity developers will soon be able to add NVIDIA DLSS to their creations. Before the end of 2021, NVIDIA DLSS will be natively supported for the High Definition Render Pipeline in Unity 2021.2.
At GTC 2021, Light Brick Studio demonstrated how Unity games can look with real-time ray tracing and DLSS. You can watch their full talk for free here. You can also check out a developer interview with Unity’s Mathieu Muller, senior product manager for high-end graphics.

Every time Nvidia users hear about DLSS getting wider adoption:

Similar to how it was hard to recommend AMD gpus during Vega/RDNA 1 days due to all the additional features that Nvidia offered, it's very hard to recommend RDNA 2 gpus for the very same reason. Thanks to all games supporting DLSS, those that bought Turing are able to punch above their weight class during the GPU shortage while AMD gpu users got left behind. Super Resolution and RDNA 3 can't come soon enough!



                  

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