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Your spin is cute but there's no way to really spin Sony having just as many new IP's during the PS3 era as they did games total during the PS4 era. That's a gargantuan drop in output and risk. Also if you have an inherent risk with releasing a new IP (or any video game in general), the risk is clearly higher the more times you do it. It's just good old fashioned math.

I'm not worried about a lack of variety from MS because they have 23 studios that vary in size and scope and they've shown zero evidence of shifting all 23 of those teams to massive AAA projects. In fact we've seen the opposite, Ninja released Bleeding Edge, Obsidian has Grounded. Double Fine is still doing Psychonauts 2. Undead has still been updating the hell out of SoD2, which is a AA title. etc etc