Dallinor said:
You'd think so, but: For example: Best selling Uncharted on PS3- 7.8% of PS3 owners own. Best Selling Uncharted on PS4- 12% of PS4 owners own. Best selling GOW on PS3- 5.5% of PS3 owners own. Best selling GOW on PS4- 17.3% of PS4 owners own. The reality is, outside of pure hardware growth the software is also showing massive growth. In terms of critical success, they've also now been consistently hitting GOTY contenders year after year. GOW PS4 has sold almost half the entire series total, on just one platform. Sony establishing themselves as a premier publisher, releasing some of the most polished and best games in the industry likely played a much bigger role than the notion of some unquantifiable hype campaign created by a software drought. The PS5 has an unusual design, nothing like the PS4 when they went for off the shelf PC parts and played it very safe in the wake of the PS3 fiasco. It's far more customized and alien that the design of the Xbox. They invested in SSD and controller tech over raw power, and despite lower specs it seems to be punching above its weight. They take plenty of hardware, software and service risks. If they waited until Gamepass 'challenged' their market share without adjusting their services, it would be too late. Of course they're planning their move to the PS6, we know they begin R&D immediately after each console launches. If Sony are good at one thing, it's timing. |
Animal Crossing: New Horizons will have outsold every other AC game within the year, yet I don't believe it's considered the clear-cut best game in the series.
That software drought, particularly of Sony published exclusives is helping contribute to those high concentration of sales in fewer games. PS3 had two original GoW games plus two remastered collections while PS4 has managed half. That plus the change of direction and gameplay for GoW on PS4 helped it appeal more to the mainstream, being more of a 'blockbuster' title.
Again though, as you've said there were less exclusives being put out compared to PS3, but with more systems being sold and more owners they would naturally be more highly concentrated; Uncharted 4 never had to compete with two other original games in the series potentially cannibalising sales. And without as much variety or choice for owners in general, they would naturally have to flock to the games that are most recommended.
But that lack of choice and variety for personal preferences is why so many people are becoming vocal about the direction of PS lately. Especially when many of their blockbuster titles feel derivative.







