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HoangNhatAnh said:
curl-6 said:

3DS does not have as good/better graphics than the Wii; only Revelations can really stand toe to toe with the most graphically accomplished Wii games, and as amazing a technical achievement as it is, (MT Framework was a beast of an engine) its still running at 240p/30fps while the Wii manages 480p/60fps with games like Metroid Prime 3 and Mario Galaxy 1 & 2, and 480p/30 with games like Conduit 1 & 2, Resident Evil Darkside Chronicles, Sonic Colours.

As Vodacixi points out, Xenoblade is a good way of demonstrating this; it can only run on the New 3DS and even there has significant downgrades from the Wii version.

Resolution/fps, sure. Graphic wise? Depends. You can't use some ports to show 3ds is stronger or weaker. For example, Monster Hunter 3 3ds vs MH3 Wii, the "significant downgrades" didn't exist here.

Resolution and framerate have an impact on the level of graphics you can display. Lower resolutions and lower framerates means that you are putting less stress to the hardware and therefore you have room to use better graphics, more poligons, better and more demanding effects...

But on the 3DS case this is irrelevant in most cases, because the system has to take into account a limited power suply and very limited heat generation due to its portable nature.

Anyway... Monster Hunter 3:

MHTri: 480p, generally better textures (rocks, vegetation...) and effects (the water is a very obvious one), locked 30fps

MH3U (3DS): 240p, lower quality textures and effects, better shadows, unlocked framrate (30-45fps)

So... The Wii is flexing double the resolution, overall better graphics and a stable framerate, while the 3DS runs at half the resolution, it mostly looks worse with some exceptions like shadows and it sports an erratic framerate.

I don't know, it don't see the 3DS coming out on top here. Not even close.