HoangNhatAnh said:
Resolution/fps, sure. Graphic wise? Depends. You can't use some ports to show 3ds is stronger or weaker. For example, Monster Hunter 3 3ds vs MH3 Wii, the "significant downgrades" didn't exist here. |
Resolution and framerate have an impact on the level of graphics you can display. Lower resolutions and lower framerates means that you are putting less stress to the hardware and therefore you have room to use better graphics, more poligons, better and more demanding effects...
But on the 3DS case this is irrelevant in most cases, because the system has to take into account a limited power suply and very limited heat generation due to its portable nature.
Anyway... Monster Hunter 3:
MHTri: 480p, generally better textures (rocks, vegetation...) and effects (the water is a very obvious one), locked 30fps
MH3U (3DS): 240p, lower quality textures and effects, better shadows, unlocked framrate (30-45fps)
So... The Wii is flexing double the resolution, overall better graphics and a stable framerate, while the 3DS runs at half the resolution, it mostly looks worse with some exceptions like shadows and it sports an erratic framerate.
I don't know, it don't see the 3DS coming out on top here. Not even close.