Chazore said:
They have to have something up their sleeve to make this all worth it in the long-run. no one in finances can be that stupid to think Fortnite can print them dosh forever. People rag all the time about Valve making "no games", but here's Epic, still relying on a BR mode for the past 4 years now, to print them the biggest payroll. This now makes me wonder how much they've been paying SE for these exclusives, because I doubt it's going to stop at KH and WewY. I imagine if they nab VIIR & XVI exclusivity, it'll be in the 100m. Makes me wonder if SE is thinking it'll even make money from these a year later on Steam, let alone expecting a decent price discount of KH collection a year later (fat chance with Jap devs/publishers, because I've seen them expecting the West to pay full even when a console port hits PC years later, a storefront difference isn't likely to massively reduce the price). |
I think their main objective is to make EGS be successful because Fortnite won't last forever. It's why they are continuing on with this train even though they are losing 100s of millions each year. They are hoping that PC gamers will choose them but clearly, they aren't so far.
But I do think we kinda understand why some games are exclusive to EGS like those David Cage games from Sony while others are on Steam like Death Stranding, Horizon Zero Dawn and Days Gone. The publishers probably gives Epic Games a certain amount of sales they expect to happen. If Epic games thinks they can cover the costs, they will pay them to make it exclusive. If Epic games thinks they can't, then the game won't be exclusive.
We will see what happens with FF but I think it will end up like Sony where the main big games will come to Steam.
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