| Chazore said: Another SE game going EGS exclusive, wow, I totally didn't see that coming.../s |
Well here's some good news for you
"New court filing shows Epic has lost more than $450 Million on the EGS in the past 2 years and other interesting fact"
"Currently EGS has more than 160 million registered users and more than 56 million monthly active users
- EGS has 400 games published by more than 200 developers
- EGS currently supports 29 different currencies and has pricing in more than 190 countries and 30 regions
- EPIC expects EGS to become profitable in 2023
- At present, EGS has not yet achieved profitability because it has increased a lot of costs in order to gain market share
- The 12% distribution amount charged by EGS is sufficient to cover the operating costs of EGS
- EPIC lost approximately US$181 million on EGS in 2019, approximately US$273 million in 2020, and estimated losses of approximately US$139 million in 2021
- Apple uses the application review process to give priority to its own applications to pass the review, and use this to compete against competitors
- Apple does not use all its own rules for its own apps"

This means games on EGS ain't selling well since EGS has to pay the difference for the games that don't meet the minimum sales guarantee.

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