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The Vita suffered from both the N64 problem of using proprietary storage that raised prices and no one wanted and from the rise of mobile gaming. Then Sony stopped supporting it, essentially killing its library. Nintendo had infinitely better support for the Wii U which was in a similar position sales-wise. It's a shame because the hardware itself was great.

In terms of libraries it's no contest and really not fair. A Link Between Worlds, the Zelda 64 remakes, 3d Land, MK7, Kid Icarus, Fire Emblem Awakening and Echoes, Monster Hunter 3 4 and Generations, Pokemon, Resident Evil Revelations, Metroid Samus Returns, Luigi's Mansion, Yokai Watch, Bravely Default, and the list goes on. It's not fair to compare a system with a widely celebrated lineup to a system whose lineup consists of hand-me-downs from the home consoles and indies.