IcaroRibeiro said:
There is a nice video about it I watched while a go explaining this https://youtube.com/watch?v=fJiwn8iXqOI&feature=youtu.be Basically Dragon Quest became popular because it brings a more accessible approach for the very complex PC RPGs (that were mostly based on the rules of board RPGs in mind) |
Accessibility is a big factor. The video kind of hints at the other factor though, but doesn't quite come out and say it.
To a Japanese person, playing Dragon Quest feels like a manga turned into a video game. There isn't much story in DQ1, so it might not be obvious. However, if you look at how JRPGs evolved, with a huge story focus, then it becomes more obvious. The Japanese play RPGs to feel like they are playing a manga. The main way DQ1 accomplished this is to get a professional manga artist to do the art design of the game.
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