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OneTime said:
Hynad said:

LMAO!!! - The games are PS4 games running in BC mode. It goes without saying that, as such, they weren’t conceived to harness the PS5’s feature set. Yet developers can patch the game to recognize when it is running off a PS5 and enhancements that harness the PS5’s capabilities that make sense without having to alter the entire game engine are then provided. That simple common sense that none of those PS4 games are going to tap into the full potential of the PS5. That you need to point this out as some sort of issues is questionable at best.

As for the PS5 currently not having native PS5 VR games, that’s another non issue that is answered through another dose of common sense. The PSVR is a PS4 peripherals that was built around the specs of that console. With the eventual release of Sony’s second gen VR headset coming for the PS5, you’d think the developers making VR games are currently working on their titles to be ready for that device’s launch.

Finally, saying that “It makes it look like Sony "forgot" about their VR product” after all the VR games that got announced recently makes it seem like you’re behind on information.

Not sure what you are trying to say here.  I think you agree that there is no support for "native PS5 games running on PSVR1".  So a logical conclusion is that they only support PSVR1 running PS4 games in backwards compatibility mode.

The PSVR is just a headset display, so there is no particular reason that PS5 games could not target it.  Maybe Sony will allow developers to do so in future.

As there were no VR titles in the PS5 launch line up, and the PSVR1 needs an extra adaptor, and it still isn't clear if people will be forced to upgrade to PSVR2 to play PS5 VR games, I'd say that it is fair to say that Sony's messaging is a bit disjointed.

What exactly is the disjointed message? The PSVR runs all the VR titles that come out on PS4 and PS Store. If you have a PS5, it runs all those games as well, and no titles have been announced to require anything PS5 specific outside of the PS4 cam adaptor, which Sony is giving for free to everyone requiring it.

So you are creating this “disjointed message” out of thin air, and trying to make an issue over nothing. As for the PS5 not targeting the current PSVR, why should they alienate the majority of PSVR owners using the PS4 for these games?

It wouldn’t make sense to make VR titles that leave out the users from the gen the peripheral is made for.

Last edited by Hynad - on 25 March 2021