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OneTime said:
Hynad said:

@bolded: A simple Google search...

https://www.google.ca/amp/s/www.roadtovr.com/blood-truth-firewall-zero-hour-ps5-update-enhancements/amp/

LOL - read carefully.  It explicitly says:

"It’s also worth mentioning that there’s still a lot of power under the hood that the games can’t tap into because they aren’t built natively for PS5; Sony still hasn’t confirmed if we’ll ever see native PS5 games for PSVR."

That was the article I actually based my original comment on.  Although to be fair I did say "what PS5 can do for VR" - even running PS4 games on PS5 does make them a little better.  I'm not a believer in this "cross-gen" stuff, personally - if I pay for PS5, I want games specifically written for PS5.

LMAO!!! - The games are PS4 games running in BC mode. It goes without saying that, as such, they weren’t conceived to harness the PS5’s feature set. Yet developers can patch the game to recognize when it is running off a PS5 and enhancements that harness the PS5’s capabilities that make sense without having to alter the entire game engine are then provided. That simple common sense that none of those PS4 games are going to tap into the full potential of the PS5. That you need to point this out as if it was some sort of issues is questionable at best.

As for the PS5 currently not having native PS5 VR games, that’s another non issue that is answered through another dose of common sense. The PSVR is a PS4 peripheral that was built around the specs of that console. With the eventual release of Sony’s second gen VR headset coming for the PS5, you’d think the developers making VR games are currently working on their titles to be ready for that device’s eventual launch.

Finally, saying that “It makes it look like Sony "forgot" about their VR product” after all the VR games that got announced recently makes it seem like you’re behind on information.

Last edited by Hynad - on 25 March 2021