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dx11332sega said:

Sega did it first too, Sega also did activator for Genesis which was before kinect on xbox one , and PS2 eye toy

Leynos said:
burninmylight said:

And Sega Channel, roughly a quarter century before GamePass.

Nintendo had Satiliview as well. Xband allowed Genesis and SNES to play online. Some games supported it like Street Fighter II. N64 and Dreamcast had DLC for games like Mario Artist and SEGA's Skies of Arcadia.  Famicom was online. Every Nintendo home console has had the ability to connect online. While not from SEGA themselves. The first dual analog controller came out in 1989 for the SEGA Genesis. https://segaretro.org/XE-1_AP

There are hundreds of examples of hardware or services in gaming well before their time.

JWeinCom said:

Sega had a lot of ideas that were good, but the technology wasn't there yet. The Sega Channel was a primative version of Gamepass, Sonic and Knuckles was kind of the first version of DLC, they had the first online system (except maybe Nintendo with Satellaview or something), they had a dual screened system (Dreamcast/VMU), and so on. A lot of neat ideas, but the technology wasn't right to implement them.

Off-topic, but if you look hard enough, you’ll find most ideas already existed on Atari 2600 and contemporaries. Even if primitive compared to later technologies. The 2600 had wireless controllers, online capabilities with GameLine (downloading of games to a cartridge) and even had a motion controller that connects to your brain in the works that never released however.

Last edited by S.Peelman - on 19 March 2021