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Leo-J said : "if the CELL has nothing to improve on the PS3 then why did SONY PUT IT IN?"

This is in fact a very good question that would need its thread to be questionned. IMO, this is certainly a move from Sony to push its technology, one that they could control and earn.

The interest regarding 3D game development has yet to be proven.

Shall i repeat what MikeB always forget to mention : the power of the GPU is far more important to the way that a game will look than the CPU.

First , if the RSX was not somewhat weaker than Xenon regarding geometry, there would be no need for a help from Cell.

Second, 3D geometry calculations are (by far) not as power hungry than those on pixels and post-processing. Regarding those, Cell is a dwarf to the giants that are the GPUs.

Third, regarding game development practices for 10+ years, would you give the choice to developpers between more CPU power and more GPU power, more GPU power would be chosen at once by more than 95% of them.

Fourth, many mention algorythms that are "tailored" for the Cell (facial culling and so on). How do you explain, 3 years in the development process, that the PS3 has not produced on this subject something superior to the PC, despite the fact that the Cell has way more floating calculation power ?