I prefer linear games but some of the open world can be good as well. I think the issue with "open world" for me is how spoiled it has become recently because the modern "open world" games are usually just sandboxes filled with boring and repetitive quests made specifically to artificially increase the game's length. If you think about games like original Zelda or Metroid, they were definitely open world games but their game mechanics were based around exploration of such worlds instead of just repeating the same activity over and over again.








