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Bofferbrauer2 said:
JEMC said:

A change of studio is never a good thing. Let's hope for the best but yeah, it doesn't bode well for the game.

HoloDust said:

Not unexpected. All they had to do is honor the original and improve on some of its flaws, but my guess is they decided mid development they want to appeal to mainstream and fucked up everything in the process...

It's published by Paradox, the king of DLCs. Maybe they wanted to change the game to make room for the dozen of DLCs their games have and the studio didn't know how to do it without launching a clearly unfinished game.

That ^

Also, I think it's not impossible that they realized that under 5th edition rules, much of what was Bloodlines would be impossible without breaking the new rules in major ways. 5th edition of V:TM is much more unforgiving and the increases in power much lower compared to previous editions, also the hunger is much, much greater than it was before.

Would they stick to the core rules, then Bloodlines 2 would be more akin to a survival horror game with a constant need to hide and feed.

Don't know much about VTM 5e rules, never actually played P&P version, just read 2e...I think...it was long, long time ago. I liked the system, but never got around playing it - not likely I will be soon, as per usual, my current table is into fantasy (with me trying to hack apart DnD 5e is into classless "XP buys everything" like some folks did back with 3e with "Buy the Numbers" and "Complete Control"...that is, until I realise it's a fools errand (especially with such a weak system) and I finally throw them into something like GURPS Fantasy, RuneQuest or Harnmaster).