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People put far too much into the concept of "console generations". Thats why discrepancies like this happen (and why they don't really mean anything).

Each console is released with a balance of price and hardware. Obviously they will pick up new hardware manufacturing techniques, but ultimately there are lots of things that make up the full story. I'd argue that the release of Doom on PC was the catalyst for consoles to suddenly all implement low-quality, headache-inducing 3d.