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I think theoretically, it could with a lot of revamping. The lower GPU could be compensated by software driven graphics acceleration to handle some of the weight that the gpu is normally supposed to take care of. It'd come down to a high end engine designed for the Wii and then rebuilding the game on that. Likely more money than the ROI, which is why such things don't happen. Now if there was such an engine readily available to be licensed out, it'd be a much larger possibility