SvennoJ said:
AngryLittleAlchemist said:
So like Ori and the Blind Forest? That game was way worse about this sort of thing, so I find your love of it a bit confusing after reading this. In fact Ori literally has almost half of the game dependent on enemy A.I. co-operating with the player in order to even do the platforming sections right, which creates scenarios where the enemy A.I. won't respond correctly and you'll lose progress for no reason other than the fault of the A.I. not being good. Just saying, I don't see how that is any better than Dark Souls. |
What does it matter whether another game has the same problem? How is that relevant...
However thanks for the heads up. I gave up early on Ori, mostly because it always stuttered during combat on my laptop making it very much not fun to play. Lower settings didn't help one bit, bad port since other more demanding games didn't have any issues. I won't bother trying it again!
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Oh it isn't. I'm not making that comparison to defend Dark Souls in the context of this thread (though I mostly don't agree with the criticism to begin with). I'm just curious about Mzuzek's opinion on Dark Souls since I find it to be an interesting one, and was using an example of a game I know he loves that does the same thing much worse to create a need for clarification in relation to the game. That is all.
Well, I am certainly in the minority on Ori so don't take my word for it, but you're welcome if it was a helpful opinion to hear. The second half of the game is particularly bad in my opinion and the game's combat never gets good, nor does it's movement ever feel quite right.