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Captain_Yuri said:

Did you even watch the video?

"Playstation 5 is not using any form of Ray Tracing ambient occlusion
Medium Local Shadow Ray Tracing
Medium Sun Shadow Ray Tracing
Not every section/level of the game uses Ray Traced Shadows on PS5
PS5 has settings that's Lower than Low on PC which will skew the PC results
6800XT ran the scene very poorly and not scaling like I expected it should
PC is under performing because of the lower than low settings on PS5"

This is all I gotta say to your comment and your terrible attempts at downplaying Ampere:

If it were up to me, you would be banned from this thread for all your attempts to miss lead people

I just watched the video, OFC PS5 DON'T run maximun settings, its running 4k native, as I said before PS5 don't run 1 RTX shadow effect on a certain map, but in the tested area it does. There's nothing skew here except 1 setting looks slightly worse the medium setting on PC.

It's you who mislead, you did it before with my World of warcraft RTX analysis.

Edit: read your new reply, Yes the special effect settings, which I knew.

For 6800xt, some games just scales badly with more gpu power.

Last edited by Trumpstyle - on 19 January 2021

6x master league achiever in starcraft2

Beaten Sigrun on God of war mode

Beaten DOOM ultra-nightmare with NO endless ammo-rune, 2x super shotgun and no decoys on ps4 pro.

1-0 against Grubby in Wc3 frozen throne ladder!!