It seems to me that RPGs are dominating. Aside from the enormus flux from the MMOs that have even reached into the casual gamers domain (even though casual gamer is an oximoron), the truth of the matter is every other genre has made an rpgish subgenre. Sports games arent considered to have depth unless there is an RPG element to them (This could be as small as say your the manager and yu build a team with a budget, to the franchises where you actually unlock cards and equipment to give to players and level them up, point in fact Pro Evo Soccer 2008 yu level yur player's exp bar). Shooters yu upgrade guns, Action/Adventure/Platforms adopt a lot of the spell ups and HP + sword skill, so on and so on. The truth of the matter is, that beneaath the core game of whatever the genre may be, typically the most successful games realize that RPGs offer a sense of gratification that would elsewise be absent.
"Let justice be done though the heavens fall." - Jim Garrison
"Ask not your horse, if ye should ride into battle" - myself







