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It's always fun to look at what you love about various games, but it's also fun to see what you didn't like about some of your favorite games. I don't mean things like "well I just don't like games like x" but actually criticisms about some games that you're currently playing or really like.

Here's two of mine:

Resident Evil: 4

I'm playing through this right now and loving it for many different reasons, but there has been one thing that has absolutely been bugging me: the music. Whenever there's an enemy present, they make sounds and some type of music plays. When there are no enemies present, there is no music. This effectively kills a large amount of the mood in this game and if they game just wasn't so great I would have stopped playing just for that.

A survival horror game isn't supposed to tell you when you can relax and you when you should be alert. I don't want to know when I killed the last enemy in an area so I can run around safely and collect things I didn't pick up earlier. This game would be so much more enjoyable if they just hadn't done the music like that.

 

Gears of War

I wasn't a fan of this game when I first picked it up but I played it a few months later when I had the time to devote to it and I had A LOT of fun with the single player campaign. The pacing was great, the combat was intense, one you got the controls they were quite good, the cover system was cool, and it was just a lot of fun. The only thing I really didn't like in this game were the Berserker fights.

I think these could have been really fun if they were done better, but they just simply weren't done well. The first Berserker wasn't bad, the only problem with that was that it was just so easy to get stuck on the pillars in the last room before you get her outside. Still though, that one wasn't bad. The next fight I hated because I just didn't catch the part where you have to run it through the pillars to knock down the roof. I didn't hear the chatter because of the overall confusion of the fight and even though I knew the Hammer of Dawn needed open sky, knocking down pillars to shatter roof just wasn't obvious. The last fight I think was easily the worst of the three. I eventually had to go look up a faq on how to beat that fight. The next fight, the train one, I think was easily the worst. They spent the first two fights teaching the player that you get the Berserker to knock things down to beat them, in this fight you don't do any of that. It was fairly confusing leading that thing to the back of the train and then disconnect the car to beat it.

I really wanted to like the Berserker fights, they were a near idea, just they were implemented so poorly.