Azzanation said:
That's cool and all, but its rather a useless stat if the console is incompatible with next gen games. The X with all its power is not next gen compatible, where as the Series S is. I understand the X has its advantages on paper but in reality its limited when it comes to the newer games. |
It's "not compatible" because Microsoft has dictated it so by cutting production and support... Which means developers will abandon it.
The Ram Type/Speed or Bus Width doesn't really affect how a game is made, but does has a direct correlation to cost... And with the older GDDR5/GDDR5X memories no longer being mass produced and GDDR6 being the production focus, the Xbox Series S will have a big long-term cost advantage on DRAM thanks to it being a commodity.
We also need to remember that developers typically spent all the Xbox One X's horsepower by chasing the 4k dream, the Xbox Series S will likely not suffer that same fate.
Either way, the Xbox Series S is a far more cost-effective device to manufacture and sell than the Xbox One X.
--::{PC Gaming Master Race}::--