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I won't mention any specific developers, but AAA game industry as a whole has been a huge letdown this generation. Not only the big publishers decreased their output significantly and played really safe by releasing only the yearly entries of established franchises to guarantee the easy money, but in terms of gameplay itself, it's always the same old nowadays. The AAA industry this gen degraded to the point that it can not provide new experiences and it can not surprise. The game design in AAA titles is built with only one thing in mind - is to make more money for greedy publishers. And it of course, leaves a negative impact on game design as well. CDPR tried to experiment and released a very ambitious game with Cyberpunk, but it didn't go well for them unfortunately. What makes it even worse, is that after Cyberpunk fiasco, all AAA devs will see that it is the right thing for their business to continue milking the same franchises instead of investing in ambitious new projects.