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JRPGfan said:
LurkerJ said:

Sony's doing the right thing.

Phil, gamers' papa bear, where you at? Must be trapped by the lousiest exclusive marketing deal in the history of gaming.

Microsoft has had some bad luck with 3rd party marketing deals.

Ark:
This was a xbox deal too right? Another game, that was a horrendous mess of bugs, and ran like crap on consoles.

PUBG:
So this was a sucess, but right afterwards, out comes Fornite, which just massively overshadows it.
PS fans didnt feel like they where missing out in the least. PUBG was also a mess of bugs and bad performance, at launch.

Shadow of the tombraider:
backlash over a stable PS title, being a timed exclusive (on xbox), people saying they would boycot going forwards.
(by end of 2018, it was at 4m sales worldwide (sales were abit on the lower side, but Square Enix said they where "happy enough about sales")

Anthem:
This was super over-hyped. And it just faceplanted, soon after release.

CyberPunk 2077:
This was supposed to be for the PS4/XB1 consoles, and its buggy, has texture streaming issues, low res, runs down to 14fps on the XB1s.

Assasins Creed - Valhalla:
The xbox version, had more bugs, a light source/shadow issue that hurt performance, and it ran better on the PS5 at launch than the XSX.

Has there been more I just forgot about?
It seems like MS/XBox has a unlucky streak, about picking marketing deals.

I'm only joking, but MS should have suspected something was wrong when Sony didn't got the marketing deal for those games.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."