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One of the lessons that Nintendo learned from the Gamecube/N64 that Sony really should learn is that you need to be very agressive with your software when you launch a system ... After 2 years on the market the Wii will have seen sequels to (pretty much) every major franchise of Nintendo, while the PS3 will have seen very few of Sony's strongest properties.

If you want people to get excited about the system you have created (especially if it is considered unusually expensive) you really need to provide them the software they desire in order to build momentium...