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DonFerrari said:
Azzanation said:

Okay, ill just get to your last paragraph and this is where we will just have to agree to disagree.

For me, there is a lot more to it when purchasing a studio other than owning the IPs. Its a giant investment. Its taking on the entire teams and the full funding of the company and directions while taking on the profits and losses. When paying for a timed exclusive, its nothing more than to stop others from playing the games unless they wait, or fork out extra money and invest in a entirely different platform.

I cannot speak for everyone however for me, if a company buys the studio than its perfectly fine as long as they have dedicated the investment and resources into doing so. I didn't get angry or upset when Sony brought Insomniac even tho i liked Sunset Overdrive which now i will never see again due to the buy out. Because in the end, Sony showed interest in taking on the studio for future games. Its the exact same with MS buying Zenimax, just on a much bigger scale. The principle is the same. Timed exclusives is an anti consumer practice, buying studios is normal business practice. That's how i have always viewed it. 

Sure, almost same thing to buy a developer that for the past 20 years or so mostly developed exclusives that Sony own all the IPs and buying a major publisher because certainly Zenimax couldn't fund their games. You talk so much about poking the bear one one hand, you wouldn't have an issue if Sony bought S-E, Capcom, etc right?

Xbox is trying to catch up on years of neglect and get back lost marketshare. This makes their acquisitions necessary for proper competition. 

Sony buying more studios is just them widening their lead and retaining their stranglehold on non-Nintendo gaming. Not exactly the same thing. 



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles.