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ice said:
thismeintiel said:

I'd say there's a pretty big difference. This is a new IP that was never announced as multiplat, but will launch on PC. Rise of the Tomb Raider was announced as multiplat and the first one sold the most on the PS3/PS4. It was snatched up by MS so they would have something to compete against PS4 and Uncharted. And a PC version wasn't released til months later. 

Does it matter if it was announced? FFXVI, FFVII, and this would certainly be multiplat. I’m not even coming at your precious Sony, my point was that SE has shown time and time again to put money over their consumers. I don’t blame MS and Sony for trying to make their platforms appealing. Only if everyone showed  a fraction of the outrage that Rise of the Tomb Raider got maybe these deals with big publishers wouldn’t be as common. 

Of course it matters if it was announced as a multiplat first. You trying to stretch the mental gymnastics so it doesn't shows your own bias. It's why no one is pissed at The Medium or Scorn being timed exclusives for XSX. They're new IP, but, more importantly, they were announced as timed exclusives. I'll have to go into the threads for those games and see if you railed against MS/publishers for those. And precious Sony? Lol, good one.

Azzanation said:
ice said:

Does it matter if it was announced? FFXVI, FFVII, and this would certainly be multiplat. I’m not even coming at your precious Sony, my point was that SE has shown time and time again to put money over their consumers. I don’t blame MS and Sony for trying to make their platforms appealing. Only if everyone showed  a fraction of the outrage that Rise of the Tomb Raider got maybe these deals with big publishers wouldn’t be as common. 

Whats even funnier or worse, depends which way you look at it, is when Rise came out, every one blew a gasket, than shortly after SFV was announced as a FULL exclusive and everyone was perfectly fine with it. Even went on the defence claiming that SFV wouldnt exist if Sony didnt give them money, the same logic which applied for Rise to release and only for a Timed deal.

Crazy that a stolen Timed game is worse than a stolen Permanent game. 

#The Console community.

It wasn't some theory gamers came up with. Capcom said as much. Capcom, at the time, wasn't doing well. Sony stepped in and helped fund and develop SFV. Now, it's your prerogative if you wish to call them liars or not. It's why Bayonetta is now Nintendo exclusive. And while people would like that to be multiplat, it's understandable why it's not.

LudicrousSpeed said:
Azzanation said:

Whats even funnier or worse, depends which way you look at it, is when Rise came out, every one blew a gasket, than shortly after SFV was announced as a FULL exclusive and everyone was perfectly fine with it. Even went on the defence claiming that SFV wouldnt exist if Sony didnt give them money, the same logic which applied for Rise to release and only for a Timed deal.

Crazy that a stolen Timed game is worse than a stolen Permanent game. 

#The Console community.

Uh, you mean #ConsoleWarriorCommunity. Not all console users give a crap about either of those exclusive deals. But since you brought up Rise, the funniest part about that whole ordeal to me was when PS users across the Internet’s would complain because Tomb Raider shouldn’t get a timed exclusive deal, it’s a franchise associated with PlayStation. But they ignored that the only reason it’s associated with PlayStation is because of a timed exclusive deal in the 90’s lol

I can’t imagine a majority of Xbox users giving a shit about this game though, and certainly not to the extent we saw with Rise. Who knows when this is even coming out. X|S users could be deep into exclusive Starfield and TES6 by then.

Man, good point. Well...except for the fact that the OG TR launched on Saturn first. Then launched on PS1 and PC afterwards, seeing the vast majority of sales there. By the time the sequel came out the Saturn's fate was etched in stone. And every entry after that launched on PS1 and PC on the same day.

People need to just accept that the vast majority of third party exclusives on PS1 were not because Sony was moneyhatting games. It was a combination of being the first popular disc-based console, which meant CG cutscenes, larger worlds, and better music, and also Nintendo's poor third party policies. But, as soon as more disc-based consoles were launched, miraculously Tomb Raider went full multiplat, even though Sony had way more money to do these supposed exclusive deals.