I'm a warrior in an action game, waiting for a fierce battle to begin. The main character moves closer to me, and I say:
"Bad times we live in, huh? Yesterday, I was so happy at my goat farm with my family and now..., now I'm just about to die in the hands of some unknown savage, for God knows what reason..."
- You're not going to die. Not today.
- That's life. There's nothing we can do about it.
- We know the reason. We just don't like it.
- Those people are not some savage tribe. They're just like us.
- Do you really have a goat farm?
How would this dialog continue after one of these options was chosen by the player?
I'm mostly a lurker now.