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Shaunodon said:
hunter_alien said:

If it reviews as well as the hype leads us to believe, I see no reason why it can't open with 9-10 million first week and do 30 million+ LT.

That's assuming we ever get any reviews.

When I first checked weeks ago, the rumoured embargo drop date was a week before release, then last week everyone began saying it was 7th of December. Well, it's December 7th right now, and...

Apparently there's all sorts of funny business going on with review codes too. It's not making me concerned about the game, but it is annoying that I was looking forward to seeing some definitive opinions on the game before release, yet most reviewers don't even have the full game yet (from what I've read).

Some reviewers like ACG (who I usually love) have even got a bit sulky about it, saying they may not even bother because they didn't get the early review code and may not 'find/have time' to play it.

It's still the 6th here!

I expect it having a lot of issues at launch, so hard to predict whether reviewers will review it on potential and ambition or on what's delivered day one. FS2020 managed to get reviewed on potential and alpha footage, which has all been severely downgraded by now with lots of issues still to be fixed, finished or even implemented. It certainly wasn't (and still isn't) a 91 game, however based on scope and ambition it definitely is a 91+ project. Yet FS2020 is regarded as a 10+ year project, Cyberpunk is not.

Both have tons of hype, will Cyberpunk get the potential 'pass' as well, or maybe it just runs well out of the gate. Still not having seen any footage of it running on the base consoles, next to complaints about the world feeling empty on One X and ps4 pro, I have my doubts.