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Alright so we have our first Raster comparison between PS5 and PC and the showing is quite impressive for the PS5!

With Similar settings, PS5 runs as fast as a RTX 2080. Alex does note that this is one of those games on PC that favor AMD over Nvidia so it might not be the case for other games in Raster. And as we know, the Series X runs slower than Ps5 on this game as well which is kinda weird. Ps5 also has a setting that is higher than PC high which Alex thinks it's an oversight as the performance impact is minimal even if visually, it looks quite good. The rest are running high-very high with some being low on Ps5.

So the console performance overall looks to be like this:

On games with Raster, the performance should land around 2070 Super-2080 Performance depending on the game.
On games with Ray Tracing, the performance should land around 2060 Super.

Certainly quite an upgrade in hardware from the Ps4/x1 days. I would think you will need a 3060 Ti this generation to be ahead of the consoles in both Raster and obviously Ray Tracing for now.

The interesting thing is, this might be the first generation where the performance has such variation depending on the game. In games that are pure Raster, it can achieve up to 2070 Super-2080 performance. In games that's Ray Tracing, 2060 Super.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850