TomaTito said:
True, though it is one of the reasons why budgets have exploded. A good game just sells itself with no heavy campaign behind it.
I remember that was one of the reasons why Nintendo did not give MSRP values for their products in Europe, in the end it was the retailers that set the prices and afterwards the market reacts to that. That's one of the reasons why the prices dropped so much in the UK, the price wars between shops.
Basically it is sound advice to wait for a discount, even Nintendo titles go on sale from time to time over here. For example, bought Age of Calamity for 43eur just a week ago. |
Sorry man but will beg to disagree because although I agree that good products sell themselves there is still competition (sure a lot less when it comes to Nintendo 1st parties for a lot of reasons that we don't need to discuss). It is like McDonalds and Coke, both are very dominating in their markets for several decades or MS Windows and Office, and if we were to check it is quite possible that they are also among the companies that most put money on marketing.
That is the reality of mass market consumption products, they need to keep you interested and remembering them all the time to avoid losing marketshare.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."