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Well deserved for The Last of Us 2.

I can see why some wouldn't enjoy it but on a technical level this is one of the best games I've ever played. The small refinements in gameplay, adding the ability to jump, prone, smash glass, squeeze through crevices, with inclusions of new items like rope, adds so much versatility to firefights, stealth, environmental puzzles and exploration. These improvements are made even better with brilliant combat scenarios, larger areas with multiple pathways, drastically improved enemy AI (on hard+) and semi linear design with a few open world elements. Remember the jump in gameplay from Uncharted to Uncharted 2? That's how I think of the jump from TLOU to TLOU: Part II in terms of gameplay.