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Cerebralbore101 said:
LudicrousSpeed said:

Please, take the day. Hell, take a week. It will take you that long to be able to come up with something that explains how optional multiplayer skins are required for the "complete experience" in Gears 5. We'll all be here waiting. You can work on your Last of Us 2 $249 thread in the meantime, friend.

1. A complete experience is to experience something in it's entirety including every part.

2. Changing your multiplayer skin is a part of Gears 5.

3. Therefore in order to get the complete Gears 5 experience you need to have access to all the multiplayer skins.

It's a straightforward deductive argument.

How about you work on trying to refute my last argument having to do with your ridiculous Ellie Edition comparison? I suspect you brought up this new angle of attack, because you know that you can't win that one. ;)

If I may, usually a complete experience is simply full access to the game. To many that’s the campaign, multiplayer and all content in between. Just like the good old days :) Optional cosmetics that appeal to different tastes...that’s not essential to enjoying what the game offers. Changing skins is part of Gears 5 but quite arguably not essential. 

I still think you are underestimating the key differences in how each brand gets their revenue. GP increasingly taking away the upfront cost but more importantly the difference between a single player game and one with a heavily free content supported multiplayer. I think you undervalue the manpower it takes to keep these games alive. 



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles.