Runa216 said:
I know, right? And this time around my favourite exclusives on PS5's launch are a remake of a PS3 game and a cross-generational sequel to a Ps4 game. The launch is just that: A launch point. It's not representative of the endpoint. PS4 had a mediocre launch and ended up with one of the strongest libraries ever. Same with PS1 and PS2. PS3 had an absolutely atrocious first 2-3 years and it ended up with a really solid library as well. PEople buy consoles at launch as an investment in the future, not for the immediate payoff and value. I wish more people used logic and reason in their discussions. |
Yep. Even "to play a better version of crossgen" and enjoy your nextgen console for longer time are enough reason to buy it close to launch. But sure if you can't afford there isn't much you would be losing anyway.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







