By using this site, you agree to our Privacy Policy and our Terms of Use. Close
LudicrousSpeed said:

Weird to see you singling MS out when Sony has been the most criminal of the big three with Last of Us Remastered. But which of these first party Xbox games are you implying that you need $100+ in micro transactions to get a full experience? Seeing you say something like that makes me think you have very very little experience with first party Xbox titles. On my Series X right now I have Horizon 4, Gears 5, Ori, Gears Tactics, Wasteland 3, and Outer Worlds. How are these not complete experiences? Outer Worlds took me over 50 hours to fully complete. Wasteland will take more than that. Horizon 4 is incredibly packed with content, the best racer ever imho. Gears 5 has a full campaign, deep MP, and is getting free updates constantly including new SP content.

Per usual, I don’t think you know what you are talking about. I hope you didn’t go to school for this, too.

I mentioned TLoU Remastered in a post close to the start of this thread. TLoU2 has zero MTX. If TLoU Multiplayer has MTX, you can bet I'll make a thread on it. 

What games do you need to spend $100+ to get the full experience? Gears 5. Soon to be Halo Infinite. That's their two flagship IPs.

As for the rest, of course I'm not saying that Horizon 4, Outer Worlds, Gears Tactics, Wasteland 3, or many of the other Xbox 1st title games have MTX. If I wanted to rag on those games for having MTX, I would have mentioned them in the OP. But I know they don't have MTX, so I left them alone. But I think you knew that, and were just looking for a strawman opportunity. 

The new single player content in Gears 5 is 3 hours long. That's nothing. 


sales2099 said:

.

Map packs should be free. They would get compensation by selling extra copies of the game, or hitting such a large pool of Gamepass subs that they can fund all their games easily. Imagine Gamepass hitting 100,000 subs at $15 a month. Sure, Gamepass isn't profitable right now. It's probably not going to be profitable for 5-10 years. But once they finally do (if they ever) get 100,000,000 subs, the amount of money rolling in is going to dwarf individual game development costs. Think of it this way. If I make a movie with a budget of $100,000,000, then I need to sell 7 million box office tickets at $15 a pop to make my money back. But what if I have 100,000,000 people subbed to my streaming channel? Well then I just need to let a single month of that $10 to $15 a month subscription service roll in and I've made my money back x10-15. A single month of subs would fund my hypothetical movie, and ten to fifteen movies like it.

This is the power of spreading out your costs among a ton of customers.

I will hold Xbox to the same standard, because they are still putting their games for sale at retail. The moment they pull all their games from Steam/XBoxStore/Epic/WindowsStore, I'll change the standard I hold them to.

To get a full and complete 1st party Xbox game you need to spend well over $100 in MTX. On top of that the gameplay is mediocre at best, because they've put a whole bunch of grinding into the game just to entice you to spend money on MTX. Sure, they're offering their 1st party games for free on Gamepass, but over the long term most people are going to spend far more on MTX, than they would have spent on a single purchase.


You admitted GP needs to be much higher in subs to crank out a solid profit. Yet you give us your armchair economics lesson when they have to find revenue because they nullify the upfront costs. You don’t need a degree in business to know there has to be a give and take. 

Holding Xbox to the same standard as Sony, which does not nullify the upfront cost, is a fatal part of your argument. You have to take that into account or else your just talking emotions over facts of the matter. GP subs are a significant part of Xbox first party engagement. 

And again, to assume someone would want or need all the mtx in Gears or Sea of Thieves is ridiculous. And you assuming the gameplay is mediocre at best? Lol who are you to say that. I better see this same energy when GT7 has post launch DLC and LOU2 multiplayer hits (I heard the first was particularly bad with mtx). 

If we gotta get real here, like really real, is that you think MS is gouging us. Yet we save more money then you and play more. Go figure. 

If the MTX were more reasonable, like $2 for a skin, I'd agree. I know they have to find money to fund their games somewhere. It's not necessarily the MTX I disagree with, but rather the insane prices they charge for things that are trivial to make. 

I don't have to assume that someone is going to be buying all the MTX for Gears or SoT. The prices are so insanely high that just buying 2-3 skins in Gears 5, for example, will give them even more money for the game than they would have raked in from someone buying a retail, or Steam copy, that's on sale. 

Xbox's library is pretty anemic compared to Playstation and PC. So I guess you save money, with Gamepass, but you definitely don't get to play more games than us. I can already hear the bad rebuttal though. You're going to list a ton of mediocre to bad games, ignore their quality and make some sort of argument that no PS or PC user could possibly be able to afford all the games on Gamepass. 

P.S. I'm perfectly fine with what SoT is doing. I'm pretty sure they've added something like 30+ hours of free MMO style content since launch. Like I said before, MMO style content is basically single player, but the ability to play with friends.