DonFerrari said:
And charging 10USD for a skin isn't it done right anyway, nor is making most games MTX gallore that are to be played for several years but that is besides the point. Nullifying the upfront cost to milk and dime the users is exactly what Sony fanbase have been complaining and you and some others would say that concern isn't justifiable, so now you have to change that to fit your point? |
We’re talking about games that aren’t Xbox Studio titles. Xbox games with MTX aren’t the worst offenders (at least not anymore). I don’t like predatory mtx anymore then you. But like I said the business models are different but that doesn’t stop arguably misguided comparisons from happening anyway.
Look Don, you asked me why I defend the system. I played Gears 5, a AAA, day 1, for nothing upfront. So long as I play $180 worth of GP every year, anything I play in addition is essentially free. I only spent $10 because I didn’t want to grind for certain stuff and I felt I gave this game enough of my time that I actually felt guilty not supporting a game and developer I like. And you guys complain despite spending $70 upfront because you don’t have a choice? Lol cmon.
And therefore I 100% believe the system I’m using is objectively better. In the end I play more games then you for less money. Really hard to argue that. I also believe you guys are comparatively getting gouged so sorry if I don’t take any complaints from your side seriously regarding optional cosmetics to pay for free post launch content.








